As Seen in The Wall Street Journal
Microsoft Xbox Kinect - Failure Museum

Launched in 2010, Xbox Kinect’s motion-control capabilities mostly appealed to casual gamer and wasn’t able to endear itself to the hardcore gamer. This led to limited interest from third-party developers due do the limited number of Kinects sold as well as its technical limitations.

Picture of Sean Jacobsohn

Sean Jacobsohn

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